Rather than strictly reward boxes that hold the exact current score of the sporting event being watched, commissioners could consider this prize stucture, which has the potential of putting virtually all boxes in play: Reward all boxes within the geographical vicinity of the current winning box.
Horseshoes. Hand grenades. Grid Contests?
In the standard Squares Contest structure, only a very small handful of boxes are realistically capable of winning with the very next scoring change, depending on the type of score and which team did the scoring. This makes the game particularly uninteresting - or at least very frustrating - for the vast majority of boxes, which require at least 2 or 3 scoring changes to become winners.
With a proximity scoring system, the contest would reward the exact scoring box with a large prize, and every box directly adjacent to the winning box with a smaller scoring prize. The commissioner might even decide to reward all boxes within 2 adjacent squares with a prize, creating a 3x3 grid of 9 winning boxes that are otherwise unrelated to each other, depending on the randomized coordinates.
If that were the case, there would be several 3x3 scenarios of winners throughout grid, eagerly awaiting the impending next scoring change, rooting for a particular team and scoring amount.
Without question, this system keeps more players excited as the game progresses than the standard Squares Contest.
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